Bonus Skill Points in Star Trek
Risk and return in Star Trek is good, but there are a large number of incentive programs to choose from, these programs do not destroy the game (star trek credits) experience or work will be completely destroyed the difficulty of the game a little difficult to set up (to increase the challenge).
Bonus skill points, unfortunately, to do so. They quickly adopted by most of the games for a long time, so that you end your game requires a lot of work to maintain player interest and entertainment. They also make you a great level of challenge you are looking for a higher degree of difficulty. Elite Model story mission, you have 5 of the population below the level of the lower level (star trek online credits) of the opponents who are very prone to failure, because you and the level of the gap between them. They also enable you to carry out level more quickly, improve deteriorating and should be a reward for playing a higher difficulty. They just destroy the whole system.
Risk and Return is important. But there are other incentives implicit students can choose not to have these negative side effects. If the balance of the shares, and give us bonus credits, or the advantages of money, more money thin spots, or to improve the exploitation of the opportunity to further decline. Remove rewards skill points do not mean we have to give up the reward. Well, these awards skill points, not even a useful skill when you reach the ceiling. Major General S is the elite, however, difficult or whatever.