Wow gold players get this message loud and clear.
In a world without pet loyalty, we feared that letting pets instantly jump to your level would make them truly disposable. When it was time for your raid or Arena you could just literally grab a pet, buy talent points, and you'd be good to go. The hunter pet is supposed to be a buddy, your loyal companion, and as such some kind of investment, not the closest bear, dinosaur or spider you could find.It could be that our fears were not a big deal in the long run, but that was our logic for keeping pet leveling.It is also slightly fun to have a few more milestones pop up after you've earned your last level, but by far this was a secondary concern.We designed the priest to have lots of different tools. You can fill lots of different roles in a group and switch from role to role very easily. While some tools (Renew and Flash Heal for example) are very reminiscent of spells from other classes, other tools (Prayer of Mending and Guardian Spirit) really have no direct equivalent.I think the "not as powerful" clause gets invoked sometimes because if priests were better at hots than druids etc. then people start to wonder why they should ever bring the other classes. I realize you can turn that argument around, but still the flexibility needs to count for something.Wow gold players get this message loud and clear. It's certainly something we will keep in mind as we sit down to work on the priest for 3.1 and beyond.