Wow gold players also introduced a 'disenchant' option.
Anytime wow gold players are matched up with other players using the Dungeon Finder system, the looting option is automatically set to 'Need Before Greed' which is designed to be a fair system that rewards items to the classes they are designed for. While there can be some finer details on how this works, here is an overview on this system:The 'need' option is only available for both armor and weapons that are designed for your class. Caster classes and hybrid caster classes can roll 'need' on items with intellect and/or spell power while melee classes cannot.Melee classes and hybrid melee classes can roll 'need' on the items without intellect and/or spell power. There is an additional restriction that only allows characters to roll for armor items if it's the armor type that is designed for their class.So since cloth armor is designed for mages, priests, and warlocks only they can roll 'need' on these armor types. Then leather armor is for druids and rogues, mail armor for hunters and shaman, and plate for death knights, paladins, and warriors.Keep in mind that these restrictions only apply to items above a certain item level since the breakdown of stats is very different in the early leveling area of the game.Wow gold players also introduced a 'disenchant' option that is open to all classes on all items whenever a player with the sufficient level of skill in enchanting is in the group to disenchant the item that just dropped.If the winner of the item has selected this option the item will automatically be disenchanted and the resulting material(s) placed in the character's bags instead of the item.