Wow gold players all know how to land Holy Shock as a guaranteed critcal right?
When Illumination activates, the next healing spell (any of the three a holy Paladin will use) will cost 60% less mana. More spell criticals means cheaper follow up heals.Continuing down that chain and taking Divine Favor (DF) allows a holy Paladin to activate Illumination on command because Divine Favor provides a guaranteed spell critical, thus activating DF. Wait, it gets better. Going farther down the chain allows Paladins to have a healing spell that retribution and protection spec Paladins don't have; Holy Shock. Holy Shock is both a healing and damage spell but provides a much larger heal than amount of damage. Holy Shock or HS could also stand for Holy Smokes (or other expletive) because it is a great spell to save someone's bacon. HS is an instant cast so there is no casting bar to wait for and hope that the heal lands before the healing target gets the "Release now?" screen.But that's not all you get! Taking the illumination chain to the bottom (tier 8 in the holy tree) it ends in Infusion of Light (IoF). IoF reduces the cast time of the next Holy Light or Flash of Light by one second whenever Holy Shock lands as a critical. And wow gold players all know how to land Holy Shock as a guaranteed critcal right? Absolutely. Click Divine Favor which will guaranty the next spell as a critical, then click Holy Shock with means that the target will get a critical Holy Shock which will do two things; first it will reduce the cost of the next Holy Light or Flash of Light by 60%, and it will reduce the casting time by one second.