WOW GOLD players won't be enough to make subtlety viable in PvE.
This was one of the few gripes remaining in the Random Dungeon system, as it caused Culling of Stratholme to take nearly double the amount of time of other 5 player instances.As for the class changes, this is a lot to digest. There are some fairly substantial changes to Death Knights. They're getting their long awaited PvP buff to scourge strike, as well as some sweeteners in the Blood and Frost trees.As a Rogue player I'm extremely excited to see a baseline crit modifier to the Rupture ability. We'll have to see what the wizards at ElitistJerks come up with, but it looks like Rupture will once again be a regular part of Rogue rotations. The subtlety buffs are also really substantial. WOW GOLD players won't be enough to make subtlety viable in PvE, but it may be enough to make it viable again in Arenas.A major trend in these changes seems to be the removal of buffs that proc for a limited duration. This is reflected in the changes to Abomination's Might, Rampage, Unleashed Rage, and Elemental Oath which have all been changed to passive buffs that are always up. This isn't a major change, but it's reflective of the fact that Blizzard wants buffs that occur on more than one class to be basically identical in their utility.If you're interested in accessing the PTR there are a few steps you'll have to follow.Nothing too time consuming or difficult, but it takes a little while to get set up so if you think you might be interested in trying it out it's a good idea to get a head start.