Tips for Templars in Aika
We know the 1v1 hands down and experienced pally should not loose at level aika gold 70, with a pvp build, because of this combo: Shield smash hinders target completely, BoA, Judgement to keeping the target from using a disabling skill some ppl would try to run at this point but that is what repentance is for, then Sanctuary instant cast skill that does high dmg while also making BoA and judgment dmg rise by 150%.
Then you should be able to easily kill a target or at least leave him with low enough health that you can finish him off with Shield smash and Judgment with this combo. And you should have shield smash back so do, Shield smash, onslaught, then judgment, and repentance if they try to run if for some reason or possibility that a person has 50% somewhat more or less hp left after the aforementioned combo. Depending on what you do a pally during this update and the next should start to really shine if you plan your character right.
You can know how you could change it and add to it and you will see pally really are not be on the short end of the stick pvp. Do not forget you can tip the scale now by putting most if not all your stat pts into str and at level aika online gold 65 you get a passive skill that adds 12 additional p atk to help balance out a palladin original lack of p atk. Just have fun in Aika.