Tips about Saints Deserve a Buff in WonderKing
First you can make it so that the skills cool down is 30 seconds. Its not a lot but it helps to be able to cast your main skill in PVE or PVP because the mob will be hard to defeat in PVP at level 15. For there have a lot of classes like a Knave or Assasin know that your main skill is out so they are not afraid to get close. And it gets rid of like 3/4 of hp and their giant Frog attack also will get rid of 1/4 of hp WonderKing gold.
You could lower the duration for PVP so that instead of standing there looking like an idiot with your wings spread out doing no damage whatsoever while your enemy runs in and starts hitting you while you cant move. Please change the graphics so when you stop shooting those bolts another pair of wings comes out and knocks back any enemys coming too close at level WonderKing zed 15.
You should be able to do 2000% Damage with no cool down so we can cast it as many times as we want when maxed. It just in case they survive. They should also be able to have an invincibility frame during the skill instead of standing there looking like an idiot with your wings spread out doing 2000% damage per blast. We can't be left open with dealing such mediocre status damage. Come on.
Then SECOND pair of wings just comes out of nowhere after Judgement is used. But instead of the silly knock back whoever is close idea, we should change it to Angels riding bumper cars pushing everyone back into ANOTHER Judgement dealing 3000% damage this time. Just have fun in WonderKing.