Some classes naturally have easier locks than others.
Those who've participate in pvp have no doubt experienced locking, whether doing it themselves or being on the receiving end. Some classes naturally have easier locks than others. This is NOT a thread about whether they are broken, undeserved, etc. I'm simply curious what's the community's opinion on the definition of a lock in comparison to an extended combo.
I have plenty of pally friends and one of them brought up their simple but clever way of separating the two. A lock is when the opponent is kept disabled through repeated cycling of the same skills (broom jab, sword dance, cross cut, broom jab, etc) while an extended combo is simply a combo where there is no repeated skill use. This seemed to be an excellent way of separating the two instead of say, amount of time disabled or something else really silly.