Skill Use Phases in Requiem
Skill use is divided into the following phases in Requiem: Skill Activated, it occurs when a skill in the queue reaches the top of the skill queue. The unmodified MP consumption and other costs are checked (but not yet subtracted) to see if the character (requiem gold) meets the costs of the skill. This initial cost check does not take into account the effects of DNA or any other cost reduction modifiers. If the character cannot meet these costs the skill will not take effect.
If you need buy requiem lant for your character, you can come here, the price is low. All melee skills and some ranged and magic skills will also check for line of sight in this step. A failed line of sight check means the skill will not take effect.
Casting Time is represented by the player's HP bar changing from the character's name to the name of the skill. A golden line will flow from left to right on the bar and when the line reaches the end, the casting time is completed. An instant cast skill will not show this effect.
During casting time the character cannot attack or use other skills. Character movement during the casting time results in the cancellation of the skill (although a character can turn while casting.) Instant cast skills are not affected by movement; (can be cast while your character is moving.).
Skill Effects Applied. Any skill that makes line of sight checks will again check for line of sight in this phase. A failed line of sight check means the skill will not take effect. The skill MP consumption and other costs are reduced by any cost reducing effects, such as DNA, and the final cost is paid. The skill effects then take place.