Ranger PvE Guide in DFO
Well, any PvE build should focus on higher level Dungeon Fighter gold skills to do more damage, instead of other skills for utility to kill people more easily. PvE cancels you would want would be raising windmill, to windmill out of a successful dash attack. And rising to help you dish out damage when using your attack. You would not need headshot cancel if you are going to use western fire exclusively, headshot and western fire has the same cool down and MP usage, and western is 20% stronger, which is a big difference when we first got it.
All of your cube skills, moving shot, wild shot, then multi headshot in order of highest to lowest priority. Moving shot's utility gets better as it gets a higher level, the other two skills do not get much of a better utility at higher level, but wilds hot is total rhaep on any launched monster. Highest level of windmill, it is a very good combo starter in both PvP and PvE.
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