Ogre Kingdom Rumours in Warhammer
Gut magic is gone, replaced by bound spells that affect the unit the butcher is in, with a ranged spell. Level (warhammer gold) equals spells known. They are bought (ingredients) as of now they also impart a MR equal to the level they are.
Lord is a level 3; hero can be 1 or 2. One item for lord causes enemy wizards to roll every dice they generate and lose them on a 6 (hungry maw) then the number eaten modifies the roll on the ogres miscast list. Item last whole game and counts as an army wide rule.
Its current incarnation is a magic item at 100pts in Warhammer. It confers an army wide rule. Like the war shrine. No roll at the beginning of anything. Every turn the opponent rolls his her PD or DD and throws away any 6. Those are the maws now. Dice held in items do not roll.
Unless they get used. The pool gets rolled. Anytime your hot finger touches a dice to roll in the magic phase, on a 6 it is gone, including MR. This does NOT affect the OK player. For every 6 rolled you keep track of it. This modifies the roll on the miscast table.
Your level (warhammer money) equals the spells you can buy off a list of spells. The spells are ingredients. Troll fat is an ingredient that gives regen. On a 2+ the butcher gets regen, takes a wound on a 6+, on a 6+ the units the butcher is in get regen, he takes a wound. Each model takes a wound on a 6+ no saves.