Mortal Finally Launches, but still Need to Polish
Swedish developer Star Vault's MMORPG Mortal Online finally launched on June 9th. The game was originally set to release in March but then delay to April, after another delay, the game finally release in this month. Due to lots of bugs in the game the developer has to fix and fix and polish and polish. Even the game now is released, the developer admits that the game still need to be further polished.
Mortal Online is in fact a creative game: first person camera, real world simulation, and full-scale character building system, and maybe the weather system; there is no radar and you have to remember the road by yourselves; you can't find a NPC at the beginning to give you the first quest, you are free to attack anybody but you will be punished by anybody else; you can take off all of your clothes as well as the bodies'. This feature may borrow from The Elder Scrolls IV but in Mortal Online it goes further. The developers really have many good ideas for the game and they can have done it better.