Instead there are a ton of Neutral weapons.
It's always been a pet peeve of mine when I find on Dofus Wiki that there are hardly any elemental weapons out there. Instead there are a ton of Neutral weapons. When I finally do stumble upon an elemental weapon that I could use, like Fire, it always only does about half damage of that of a Neutral. Even worse is a weapon that uses many elemental attacks, all of which hits low. Kidommer hits with Fire, then Agi, then Chance, and all three are low hitters. Most people specialize in one element anyway, so I never found much point in having a weapon that uses a bunch of different elements in its attack. I think the game is unbalanced in this areas giving access to the great amounts of weapons only to Earth builds which can benefit on Neutral damage. What I'm asking for is a greater amount of elemental weapons and they should hit as high as Neutral weapons.
For example, I am a lvl 104 Osa and I am a straight Intell and Vit build. There are no weapons for me to select from that can deal as much damage as a Perfect Ecaflip Paw lvl100. Yet Earth builds can use this and many other weapons to their advantage in PvP and other battles. Meanwhile I'm stuck using a Fire Kwakblade that I had since lvl 46. As an Osa, apparently my best weapons are hammers, but the best Fire hammer in terms of damage is the To-loh hammer lvl36. I'm not too knowledgeable on other builds but a Chance Enu, for example, at the same lvl would be able to use nothing better than a Tortoi Hammer lvl55 or something similar. Same with Agi builds. Forget completely about stats for a second, there should be a greater selection of elemental weapons that are just as useful in terms of damage as Neutral weapons.
Another point I'd like to make is the conditions on some of these weapons. I am still using a lvl 46 weapon because it's the only good Intell weapon I've found between lvl 46 and lvl 104. I would use a Fuedela Sabre lvl86 but it has a problem: I can't equip it unless I have 60+ Agi. That doesn't make much sense to me since most Intell builds don't have much Agi and vice versa. Another example, the Wily Wand, which would be good for Enis, can't be equipped unless the Eni actively went out to raise its Str. By convention, Enis couldn't care less for Str stats.
In conclusion, there should be more elemental weapons for characters of different builds to choose from and they should deal as much damage as most weapons at the same level. In addition, their conditions should match what that specific build is likely to raise (i.e. int/vit) I would like to reach the epic levels with an awesome weapon that I could use...instead of just carrying it around for the stats.