FFXI Red Mage Guide
The red Mage is a character class that delves in the art of Black and White magic. This may seem an unbalanced class, especially once you consider that he can fight with weapons much better specially Mages, yet he is not, this is because he gets most of his spells at a higher level than Specialty Mages and some spells he never gets. In the game, Final Fantasy XI gold is very good and every spell is casted by Specialty and red Mages that a red Mages can cast first is the Dia spells. This may seem to nullify the power of the red Mage for he gets most enfeebling spells at only a slightly higher level than White or Black Mage. Most he gets only 2-3 levels after a Specialty Mage and he gets near all enfeebling spells.
Their other strong point is Enhancing. Most Enhancing spells red Mage get at nearly the same level as their Specialty counterparts. But there is an exception, single target Enhancing skills that do so much better for a red Mage. They are Blink, Blaze, Ice and Shock Spikes and similar spells. These are at a later level for a red Mage because they are significantly better for a red Mage, why does a white Mage really need Blink, their goal is to never attract hate anyway, and however a red Mage occasionally tries to draw hate. Overall, a red Mage excels at Enhancing and Enfeebling.
The third weapon is Dagger. Its pros are fast attack speed; makes the best of En- spells and its cons are weak damage.