Cabal alz: Take note that what is written here is only from my experiences of playing CB1 and CB2
2h Mercenary Guide - WAIT FOR UPDATE. In this guide I will be going over the two hands and passive skill trees of the Mercenary; if you are looking for a guide for a one hand Mercenary then I suggest you look elsewhere. I will also be going over two popular stat builds for the mercenary however I will not be giving specific ratios etc. for people to use Cabal alz.
Take note that what is written here is only from my experiences of playing CB1 and CB2, these are my opinions and what I say doesn't necessarily make it the truth or the right choice and furthermore changes may occur to this class.
From my memory this is the English Mercenary skill tree, I don't know why but the JP version has the skill requirements at different levels.
Striking Up - A great stun skill that inflicts moderate damage. This skill is essential not only for unlocking later skills but because of the stun duration which lasts 2.5~3 seconds and in addition to this a fast cool down.
Although the stun duration is the same as Warriors Strike (see below) and the damage is less, this skill is essential for fast, effective leveling and boss stun-locks.