Cabal Alz is in fact the most traditional casual Korean mmo.
Playing cabal online wasn't the most beautiful experience that I had. The grinding makes fun impossible. Cabal Alz is in fact the most traditional casual Korean mmo that I know of, the quest's are there but the roleplaying doesn't even exist, shallow story mode is in fact other example that impels you to just grind…" go there… kill 20 monsters. You're back that's great, here's your reward… oh my go Just forgot something … would you please go there and kill 40 monsters…" well it may sound funny but it isn't, grinding is the objective, and no way you're gonna get a story out from this mmo as good things come last, cabal as a really quick gameplay, very intuitive, a combat resolves fast even if you are farming large mobs. Community exists but they are always to busy grinding to answer even a single question so don't bother unless you already have friends playing the game. Npc's? yes they have a limited few but don't even bother cause they never have a story to tell just grinding for you to do.